Jul 1 2010

Upgrading for iPhone and Android!

So we recently pre-ordered upgrades for our game engine, Unity3D.

This means we’ll be able to deploy to the Android platform within a month or two! It will most likely also mean we’ll be able to support iPhone iOS4 as well!

Also this is an automatic message since we are on vacation…


Jun 24 2010

Fall of Atlantis 2.0 trailer and vacation

Next week we are going on vacation for three weeks. Before that we’d like to leave you with the trailer for Fall of Atlantis 2.0. It is a major overhaul of our original Fall of Atlantis so people who purchased the original won’t have to more for it.


Jun 13 2010

Phoenix Spirit is the Best Mobile Game at SGA2010!

Yesterday we were exhibiting at the finale of the Swedish Game Awards and later that day our game, Phoenix Spirit, was declared the best mobile game of 2010. You can find some images from the event below:

The team behind Go Go, Samurai! You should've won!

Behind the team behind Questionable heroes

Paradox Interactive

Continue reading


Jun 10 2010

Some more reviews on Phoenix Spirit

It’s been a while since we made an update about media coverage. Mostly it is due to the fact that we are getting less and less. However this batch of reviews is quite interesting as it has some serious reviewers such as Slide to play and Fingergaming.

Reviews:


Jun 8 2010

What are we working on this week?

We have quite a few projects going on over here. First off we are still working hard to bring an updated Fall of Atlantis back to the App Store. We anticipate it to be ready for sale in early July. What you will find is that we have improved the gameplay of the story mode quite a bit by actually making use of the platforming that was non-existent in the previous version. The graphics has also been enhanced to look less blurry and dark. Last but not least there’s also some dialogues to give some more background to the world of Atlantis.

As for Phoenix Spirit we are currently investigating if we can put in alternate controls that have been requested by a lot of people. In fact the majority of bad reviews stems from the fact that people want to be able to choose control style.

What’s this you say? Let’s say our good friends over at Spearhead Beijing has been working on this for a while and well it has been successful enough for us to port it over to the iPhone! More information on this later.

Oh, we also have a secret project going on cause hey… all studios need secret projects.


Jun 4 2010

Phoenix Spirit 1.0.3 and LITE version it out!

Phoenix Spirit 1.0.3 is now out on the App Store. Please read the patch notes before updating.

NOTE! This patch will cause your map explored on the world map to display incorrectly. This happened in a previous patch and we have addressed the issue for upcoming patches. We apologize strongly for any inconveniences caused by this.

If you are currently playing a game then we suggest that you do not update yet unless you want any of the features mentioned below.

New additions:
- Added a quick calibrate button
- The final boss now has sound effects

Fixes:
- Added the introduction movie back into the game. It should now work properly for all iDevices
- Swapped places on two upgrades to their intended positions
- Buttons now change when you get a stronger version of an ability
- Jump tooltip now disappears properly

In addition the lite version is also out now!


Jun 2 2010

Phoenix Spirited nominated in the Swedish Game Awards

A while ago we decided to join in on the Swedish Game Awards this year. Last year we didn’t make it (but we did get to exhibit); however this year we finally made it! You can read all about it here.

Still can't find an image to use...

Wish us luck in the finale!


May 28 2010

Articles for indies

Since we read Gamasutra everyday we figured we’d put together a list of articles that you just MUST read if you are designing or thinking of designing a game. This is mostly only a recent list however it will provide you with a good read.


    May 25 2010

    Post mortem and even more reviews

    Yesterday our post mortem blog post was featured on Gamasutra. Just like the last time with Fall of Atlantis it is a post mortem from the development of the game. You can find it here.

    Also here’s another batch of reviews and mentions of Phoenix Spirit:

    Reviews:

    Mentions:


    May 21 2010

    Featured by Apple and some more media coverage

    Yesterday we received an e-mail from Apple and a few hours later we were on the “New and noteworthy” section of the US App Store! I’m talking about Phoenix Spirit of course. Go check it out and if you didn’t buy it you should!

    Also here’s some more coverage of us in media. This time a few negative reviews:

    Reviews:

    Mentions: